Research Interests

1) Media-Induced Nostalgia

Nostalgic media experiences as meaningful entertainment
Nostalgic media consumption contributing to well-being
Nostalgic media messages as part of political communication
Maintaining relationships to media characters over time

2) Corporate Communication and Persuasion

Narrative Persuasion and advertising effects
Deceptive communication practices (Green- Woke- and Rainbowwashing)
Corporate hypocrisy
Perspective taking and identification in persuasion processes 

3) Psychology of Video Games

Motivations of playing games and mobile gaming
Cooperation and competition in video games
Playing video games contributing to well-being
Player identity
Video game streaming